Cocos2d-x Developer Blog

Noor Creative LLC becomes our Regional Coordinator in Armenia!

We are super pleased that Noor Creative LLC is our new Regional Coordinator in Armenia.

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Posted in Business Tagged with:

Cocos Creator v1.1.1 released!

Cocos Creator 1.1.1 officially released!

We are excited to release version 1.1.1 of Cocos Creator. Cocos Creator is a new, unified, development tool that handles every step in the game development process.
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Interview with Alessandro Aquila, developer of Mathematical Run.

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In this interview we talk with Alessandro Aquila, developer of a new game, Mathematical Run.

0. Tell us a bit about yourself and team.

I’m Italian, married and father of one child. I am an one-man team. I have a full-time job unrelated to games, so I’m a game developer in my spare time. I graduated in Computer Engineering at the University of Rome “La Sapienza” and so far I’ve released three games, two of them are powered by Cocos2d-x.

Making video games is a very challenging work but it’s a truly unique experience.

Two years ago I decided to make a mobile video game and, since I had experience with Objective-C, I started to do exercises with Cocos2d and SpriteBuilder. After this period I created my first game, Stuck In The Dark, published in 2015 on the App Store.

Due to the fact that Cocos2d is not a cross-platform engine I decided to go beyond and use Cocos2d-x for the next games. So, after a few months, I published my second game, Small Square, on four platforms (App Store, Mac App Store, Play Store and Amazon Store) and finally Mathematical Run.

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Cocos Creator v1.1.0 released!

Cocos Creator 1.1.0 officially released!

We are excited to release version 1.1.0 of Cocos Creator. Cocos Creator is a new, unified, development tool that handles every step in the game development process.
(more…)

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IPv6-only networks now supported.

Cocos2d-x has been upgraded to support IPv6-only networks.

For both v2.x and v3.x, you can just update CURL and libwebsockets. To do this:

  • modify Cocos2d-x root/external/config.json to update the dependency version. For v3.x the dependency version is v3-deps-94, and for v2.x it is v2-deps-6
  • execute the download-deps.py script in your Cocos2d-x root.

Feel free to post on our forums if you run into difficulty.

Posted in Announcement

Getting started with the SDKBOX InMobi plugin

InMobi as a Monetization Partner

At InMobi, we are pleased to extend our monetization support to the Cocos2d-x community. Currently, we are helping more than 10,000 developers across the world to monetize effectively. InMobi is the only mobile-first advertising platform with a reach of 1.56 billion active users, 943 million monthly active users, and 202 million daily active users. With InMobi as its monetization partner a developer gets access to:
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Integrate IAP for Amazon with SDKBOX

Overview

Getting IAP to work with amazon requires the following steps

  1. Setup app and store listing in Amazon Developer Console
  2. Adding In-app items for your app
  3. Integrate purchase logic with your code
  4. Setup testing environment for Amazon IAP

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Cocos Creator 1.0.3 released!

Cocos Creator 1.0.3 officially released!

We are excited to release version 1.0.3 of Cocos Creator. Cocos Creator is a new, unified, development tool that handles every step in the game development process.
(more…)

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Interview with Kerry Batts, author of Pro Strategy Football.

For this interview, we talk to Kerry Batts, author of Pro Strategy Football!

0. Tell me a bit about yourself and team.

animation 1Well, I’m a team of one, LOL!I’m married and the father of two sons, and I have a real job that takes up my days, so I work on Pro Strategy Football mostly on weekends and many nights. I have an undergrad engineering degree from Georgia Tech, and a Masters in Computer Science from the University of Texas at Arlington. My original football game, Tom Landry Strategy Football, started out as my Master’s project, and then after a very long hiatus, I decided in 2011 to rewrite it for mobile devices and add a lot of functionality. I released the first version of Pro Strategy Football in 2011 and have released a version each year since then.

By the way, my game garnered great reviews in 2013 and 2014 (runner up for Game of the Year with Pocket Tactics in 2014), but last year, between all the redesigning and rewriting, combined with many real life obstacles, my game didn’t come out until late November, much too late. However, I’m hoping that this year will be my best year yet!

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Cocos Creator 1.0.2 released!

Cocos Creator 1.0.2 officially released!

We are excited to release version 1.0.2 of Cocos Creator. Cocos Creator is a new, unified, development tool that handles every step in the game development process.
(more…)

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