Cocos2d-x Developer Blog

Cocos2d-x v3.12 released!

We are happy to announce the release of Cocos2d-x v3.12!

This release brings bug fixes and API maintenance, as well as:

  • fixed Android performance issues
  • add experimental VR support
  • add Tizen support
  • Web engine performance improved in WebGL mode
  • support obb extension on Android

Read the full release notes.

Download it today!

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Interview with Petro Shmigelskyi, developer of Cardinal Land

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For this developer we talk with Petro Shmigelskyi developer of Cardinal Land.

0. Tell us a bit about yourself and team.

2I am the cofounder of a small indie game development team called DogoTogo. It consists of two people; me as a technical guy, and artist Mihai Tymoshenko. We are situated in the picturesque city of Lviv, located in western Ukraine.

I have four years of experience in game development. At the moment I am involved in a robotics startup, which is my main job and takes most of my time. With the free time I have, I work on my indie games. Robotics and game development are my favorite technology interests. Even software solutions are similar in both physics based games and in robots. In games one is working with objects in the virtual world and in robotics you working with objects in the real world. Some algorithms and software architecture can be very similar.

Mihai Tymoshenko has many years of experience in the game development industry. He is the author of graphics for many successful games. The most famous of course is Contre Jour, which received the “iPad Game of the Year” Award by Apple in 2011. At the moment he is a freelance artist and is working on his comic book that recently published its first volume.

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Noor Creative LLC becomes our Regional Coordinator in Armenia!

We are super pleased that Noor Creative LLC is our new Regional Coordinator in Armenia.

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Cocos Creator v1.1.1 released!

Cocos Creator 1.1.1 officially released!

We are excited to release version 1.1.1 of Cocos Creator. Cocos Creator is a new, unified, development tool that handles every step in the game development process.
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Interview with Alessandro Aquila, developer of Mathematical Run.

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In this interview we talk with Alessandro Aquila, developer of a new game, Mathematical Run.

0. Tell us a bit about yourself and team.

I’m Italian, married and father of one child. I am an one-man team. I have a full-time job unrelated to games, so I’m a game developer in my spare time. I graduated in Computer Engineering at the University of Rome “La Sapienza” and so far I’ve released three games, two of them are powered by Cocos2d-x.

Making video games is a very challenging work but it’s a truly unique experience.

Two years ago I decided to make a mobile video game and, since I had experience with Objective-C, I started to do exercises with Cocos2d and SpriteBuilder. After this period I created my first game, Stuck In The Dark, published in 2015 on the App Store.

Due to the fact that Cocos2d is not a cross-platform engine I decided to go beyond and use Cocos2d-x for the next games. So, after a few months, I published my second game, Small Square, on four platforms (App Store, Mac App Store, Play Store and Amazon Store) and finally Mathematical Run.

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Cocos Creator v1.1.0 released!

Cocos Creator 1.1.0 officially released!

We are excited to release version 1.1.0 of Cocos Creator. Cocos Creator is a new, unified, development tool that handles every step in the game development process.
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IPv6-only networks now supported.

Cocos2d-x has been upgraded to support IPv6-only networks.

For both v2.x and v3.x, you can just update CURL and libwebsockets. To do this:

  • modify Cocos2d-x root/external/config.json to update the dependency version. For v3.x the dependency version is v3-deps-94, and for v2.x it is v2-deps-6
  • execute the download-deps.py script in your Cocos2d-x root.

Feel free to post on our forums if you run into difficulty.

Posted in Announcement

Getting started with the SDKBOX InMobi plugin

InMobi as a Monetization Partner

At InMobi, we are pleased to extend our monetization support to the Cocos2d-x community. Currently, we are helping more than 10,000 developers across the world to monetize effectively. InMobi is the only mobile-first advertising platform with a reach of 1.56 billion active users, 943 million monthly active users, and 202 million daily active users. With InMobi as its monetization partner a developer gets access to:
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Integrate IAP for Amazon with SDKBOX

Overview

Getting IAP to work with amazon requires the following steps

  1. Setup app and store listing in Amazon Developer Console
  2. Adding In-app items for your app
  3. Integrate purchase logic with your code
  4. Setup testing environment for Amazon IAP

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Cocos Creator 1.0.3 released!

Cocos Creator 1.0.3 officially released!

We are excited to release version 1.0.3 of Cocos Creator. Cocos Creator is a new, unified, development tool that handles every step in the game development process.
(more…)

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