Blog Archives

Interview with the developer of Laser Dreams

We are happy to interview Ales Kocjancic and Bostjan Markezic developers of Laser Dreams. 1. Tell us a bit about yourself and team. Hi! My name is Ales Kocjancic and together with Bostjan Markezic we are RedFragment, an indie game

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Interview with the developer of Level Maker

Cocos2d-x is a game engine and we see a lot of great games made using it. Every once in a while a project comes along that uses Cocos2d-x in a unique way. We are excited to talk with Vorun Kreal,

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Interview with the developers of Inklings

We are super happy to be able to talk with the developers of Inklings. Inklings pays a huge tribute to the critically acclaimed Lemmings. 0. Tell me a bit about yourself and team. We’re Zak and Max Nelson, two brothers

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Interview with the developers of DCR: Drive.Crash.Repeat

We are super happy to be able to talk with the team behind DCR: Drive.Crash.Repeat an up-and-coming, fast paced, retro-style platformer, using cars! 0. Tell me a bit about yourself and team. I’m a Lead Developer in Tarboosh Games, an

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Integrate IAP for Amazon with SDKBOX

Overview Getting IAP to work with amazon requires the following steps Setup app and store listing in Amazon Developer Console Adding In-app items for your app Integrate purchase logic with your code Setup testing environment for Amazon IAP

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Setting up Facebook app for SDKBOX services

Overview In order to correctly avail all the Facebook services provided by SDKBOX, follow the steps as mentioned in this article.

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Grabbing OpenGL frames with Android Studio

An OpenGL Frame Grabber allows us to analyze all the OpenGL function calls that render a particular frame. With it, among other things, we can find performance issues and rendering bugs. A few months ago, OpenGL Frame grabbing capabilities were added into Android

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Handling Non-Consumable IAP items using SDKBOX

Overview Handling your IAP items is quite an easy task, if you are using SDKBOX plugins. You need to be cautious with the following quick-checks to handle your IAP items. This post primarily aims at informing developers the correct way

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Integrate IAP for AppStore with SDKBOX

Overview Getting IAP working for the AppStore basically involves the following major steps – Adding iTunes Connect record for a new app. Integrating Purchase logic in your code. Creating IAP products in iTunes Connect. Using Test Flight to test your

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Cocos2d-x v3.8 released

We are happy to announce that Cocos2d-x v3.8 has just been released. Download Cocos2d-x v3.8.zip (includes  C++, Lua and JavaScript APIs) Highlights Our goal for v3.8 was stability. We put extra effort in fixing bugs and keep polishing different components likeUI

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