Blog Archives

Cocos Creator v1.6.2 is released!

Cocos Creator v1.6.2 release Our development team is spending a lot of the energy on v1.7 version with JSB 2.0 deployment, this patch version for v1.6 comes a little late! In this version, we focused on the following issues: –

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Cocos2d-x v3.16 released!

Highlights better support creator_to_cocos2dx Creator plugin add LayerRadiaGradientLayer update to support Android Studio 2.3.3 fix the issue that lua projects will crash on iOS simulator with Xcode 8.0+ revert functionality of CocosStudio reader and flatbuffer fix compling errors with iOS 11 use prebuit

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Cocos Creator v1.6.1 released!

As the first patch version of v1.6, we have adjusted the code of instantiate operation for new JSB framework to boost performance. We also solved multiple crash issue for new JSB framework. Another focus of the patch is for TypeScript

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Cocos Creator v1.5.2 released!

When in the beta phase, Cocos Creator v1.5.2 has already got a log of of positive feedback. On the track of v1.5.1 patch, this version continues to further strengthen the stability and enhance the efficiency. The following describes the highlight

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Interview with the developer of World of One

Cocos2d-x is a game engine and we see a lot of great games made using it. Every once in a while a project comes along that uses Cocos2d-x in a unique way. We are excited to talk with Grimwood Team,

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Cocos Creator v1.5 Released!

We are happy to announce the release of Cocos Creator v1.5! This version 1.5 update focuses on the lack of features for action games large-scale project development, through the provision of physics engine, camera and TypeScript support.

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Powered by Cocos2d-x, A Good Interview with Colorcast Developer

Colorcast free was developed by two developers with the support of a three additional collaborators. With the aim of take feedback from final user, an alpha version was presented on Gamelab 2015 (http://gamelab.es/2015/indie-hub) where the game was well received and

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Cocos2d-x v3.15 released!

We are happy to announce the release of Cocos2d-x v3.15!

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Cocos2d-x v3.14 released!

We are happy to announce the release of Cocos2d-x v3.14! This release brings bug fixes and API maintenance, as well as these highlights: [NEW] Add Spine binary file format support [NEW] Action: add a method to get the number of

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Cocos Creator v1.3.3 released!

Cocos Creator 1.3.3 officially released! We are excited to release version 1.3.3 of Cocos Creator. Cocos Creator is a new, unified, development tool that handles every step in the game development process.

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