Monthly Archives: December 2015

Solu uses Cocos2d-x for their “personal cloud computer”

Solu is a company building a completely new type of cloud-linked computer! They are using Cocos2d-x for their front end GUI needs. Kristoffer Lawson, CEO and Juha Laitinen, Lead Frontend Developer talk with us. 1. Tell us where you came

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Interview with Pedro Soares, author of World Soccer Challenge

Today, we talk with Pedro Soares, the author of World Soccer Challenge about how he made the game with Cocos2d-x. Let’s hear what he has to say! 1. Tell us where you came up with the idea for this game.

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Success continues for the latest meet-up, held in the Dominican Republic.

The last Cocos2d-x regional meet-up was held on December 19th, in the Dominican Republic. Raydelto Hernandez, coordinated this meet-up. 9 people attended this event. The event was streamed online via: http://stream.meta.do/ and was recorded. Enjoy watching it!  

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Integrate IAP for AppStore with SDKBOX

Overview Getting IAP working for the AppStore basically involves the following major steps – Adding iTunes Connect record for a new app. Integrating Purchase logic in your code. Creating IAP products in iTunes Connect. Using Test Flight to test your

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Interview with the developers of “Game of Threes”

Matthijs and Tom took time to talk with us about developing “Game Of Threes”. Read on: 1. Tell us where you came up with the idea for this game. What were your inspirations? About 3 years ago Matthijs went to India

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